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Grant an Advantage — If you would roll one or more dice
contrarréstalo a menos que ese jugador pague {3}
III — Target player loses 3 life and you gain 3 life
instead roll that many dice plus one and ignore the lowest roll
cuando lances tu próximo hechizo de instantáneo o de conjuro este turno
Roots of Wisdom - Kaldheim - C - 190 Condicion:Lightly Played Grant an Advantage — IfType: Sorcery English Effect: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) Efecto en Espaol: (Texto en espaol no disponible)